The Lord of the Rings: Journeys in Middle-earth (2019)
Fantasy Flight Games
I designed cards, scenarios, and app content for multiple products in the Journeys in Middle-earth line. As a scenario designer, I built each of my scenarios from prototype to Unity implementation, including writing narrative text. I also contributed numerous encounters to the game’s pool of content that can be used by the app’s procedural map creation algorithm.
I was the lead designer of the Hunt for the Ember Crown DLC campaign and built most of the campaign from the ground up. With lead designer Grace Holdinghaus, I designed new physical content for the first expansion box, Shadowed Paths, and designed the Moria section of the expansion’s campaign.